Campus Manaus Centro
URI permanente desta comunidadehttps://ri.ifam.edu.br/handle/4321/8
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Item Uma proposta para ensinar queda livre: usando a interface HackEduca Conecta(2021-10-19) Chagas, Sidney Assis; Silva, Márcio Gomes; http://lattes.cnpq.br/2363782297790054; Silva, Márcio Gomes; http://lattes.cnpq.br/2363782297790054; Bento, Ricardo Rodrigues de França; Souza, José RicardoIn our schools, the teaching of physics consists of passing on a pile of information without connection with the world that surrounds the student. Forgetting that Physics is a science that studies natural phenomena, through observation. In view of the above, the present work aims to develop a sequence of activities on free fall using the Hackeduca Conecta application, with experiments simulated by the same application, for students of the 1st grade of High School, following the pedagogical theory of Jerome Bruner that deals with “Discovery teaching”. The proposal consists of analyzing the movement of the bodies through the "Free Fall" where data will be programmed and collected through sensors and transmitted to the computer using Arduino, so we will be able to generate graphs to analyze the movement of the bodies, discuss values and assist students in solving problems through tests, analyze some important parameters in this phenomenon studied and also measure the value of gravity acceleration. It is hoped that this Teaching-Learning proposal will make student learning effective and very profitable in order to make the student an investigator and a critical-reflective thinker and that all this knowledge acquired by him be profitable in his reality.Item O uso do programa Scratch na abordagem dos conceitos iniciais de cinemática para alunos do 1º ano do ensino médio(2016-02-05) Farias, Fabrício de Oliveira; Anglada-Rivera, José; http://lattes.cnpq.br/5724564590431920; Anglada-Rivera, José; http://lattes.cnpq.br/5724564590431920; Amazonas, Márcio Andrei de Souza; Perez, Silvana; http://lattes.cnpq.br/3585326481456738; http://repositorio.ifam.edu.br/jspui/handle/4321/578Item Produto educacional (material de apoio do professor)(2021-10-19) Chagas, Sidney Assis; Silva, Márcio Gomes da; http://lattes.cnpq.br/2363782297790054; Silva, Márcio Gomes da; http://lattes.cnpq.br/2363782297790054; Sousa, José Ricardo de; http://lattes.cnpq.br/3871066069541626; Bento, Ricardo Rodrigues de França; http://lattes.cnpq.br/0438766445011979; http://repositorio.ifam.edu.br/jspui/handle/4321/811Item O uso do programa scratch na abordagem dos conceitos iniciais de cinemática para alunos do 1º ano do ensino médio(2016-02-05) Farias, Fabrício de Oliveira; Anglada-Rivera, José; http://lattes.cnpq.br/5724564590431920; Anglada-Rivera, José; http://lattes.cnpq.br/5724564590431920; Amazonas, Márcio Andrei de Souza; Perez, Silvana; http://lattes.cnpq.br/3585326481456738In this work we present a study on the use of animations in teaching activities in physical education, referring to the initial concepts of kinematics. The objective of this research is to apply the initial concepts of kinematics that is studied in the 1st year of high school more dynamic, contextualized and with the help of a software, but with the participation of students in order to make the enhanced learning. Scratch program will feature the technology (software) used to mediate the teaching of initial concepts of kinematics and become the most promising learning. The activities proposed in this study are based on the constructivist theory of Jerome Bruner which considers education for discovery and a proposed curriculum spiral format in which the content is proposed for surface and in-depth manner according to student learning. The participants were twelve students in a class of 1st year of high school of electrical engineering course in reliance belonging to the Federal Institute of Amazonas, Manaus-center campus. The instruments of data collection of this research were a pretest, two lists of exercises as the class script, a post test and two educational-methodological questionnaires. The conclusions derived from the vision of the students point out that the study of the initial concepts of kinematics, using animations and predefined physical concepts: (i) approached the theoretical knowledge of physics with everyday life, promoting learning, (ii) provided connections between the problem situations presented in the animations and physical content through interactivity, (iii) They aroused the pleasure of learning, and (iv) had innovative character, making interesting physics classes and different traditional classes. It is noteworthy that the vast majority of students considered useful lessons from this approach, and that the conceptual difficulties decreased intensely.Item Plano de Atividades para Telecentros (PAT): guia para o desenvolvimento de habilidades digitais com o uso do Scratch(2018-04-26) Santana, Iêda Lucia de Oliveira; Coelho, Iandra Maria Weirich da Silva; Coelho, Iandra Maria Weirich da Silva; http://lattes.cnpq.br/4062149157525849; Coelho, Iandra Maria Weirich da Silva; http://lattes.cnpq.br/4062149157525849; Cabral Neto, João dos Santos; http://lattes.cnpq.br/9340150562756599; Lima, Eliane Batista de; http://lattes.cnpq.br/3234592323714659The Telecenters Activities Plan (PAT) is an educational product referring to the use of Scratch in the development of digital skills: a proposal for the organization of the pedagogical work of Telecenters coordinators. This proposal was conceived with the objective of contributing to the digital skill development of the Telecenters coordinators in order to make them multipliers of innovative actions in the schools where they work. The PAT is made up of the following elements: Diagnostic Questionnaire, Evaluation of the digital skills levels, Learning Roadmap and Roadmap for the development of projects in the Telecenters. Although designed for use in, PAT can be adapted to other educational environments and used by other professionals Telecenters, such as teachers, pedagogues, pedagogical advisors and all those who are part of the school team.Item O uso do Scratch no desenvolvimento de habilidades digitais: uma proposta para organização do trabalho pedagógico de coordenadores de telecentros(2018-04-26) Santana, Iêda Lucia de Oliveira; Coelho, Iandra Maria Weirich da Silva; http://lattes.cnpq.br/4062149157525849; Coelho, Iandra Maria Weirich da Silva; http://lattes.cnpq.br/4062149157525849; Cabral Neto, João dos Santos; http://lattes.cnpq.br/9340150562756599; Lima, Eliane Batista de; http://lattes.cnpq.br/3234592323714659This research has as main objective to present a proposal to contribute with the development of digital abilities of coordinators of Telecenters, in order to potentiate the use of the software available in these spaces. Therefore, we chose the Case Study as an approach, having forty-five (45) coordinators of Municipal Telecenters as research subjects and the Educational Technology Management (GTE) of Manaus as a locus. In this context, we created an Activity Plan for Telecenters (PAT), with the aim of offering new practices for the development of certain digital skills. It is composed of a Diagnostic Questionnaire to identify the difficulties encountered by the coordinators to carry out projects in the Telecenters; a (self) evaluation rubric, applied to identify the level of digital skills of coordinators in the areas of information and information literacy, communication and collaboration, and creation of digital content; a Learning Roadmap, used for the exploration of Scratch and a Roadmap for the development of projects in the Telecenters, in order to contribute to student learning, through the mediation of the coordinators, in partnership with the teachers. After the application and evaluation of the PAT, we also followed part of its implementation, with the implementation of the Roadmap for the elaboration of projects with Scratch in a municipal school, with a fourth year class of Elementary School. Among the innovative aspects of this research, we highlight the fact that the coordinators learned to work with Scratch, from the practice of the research, following defined steps that help in the development of digital skills and that can be applied to other software, allowing the adoption of new pedagogical practices to the teaching-learning context and broadening the understanding of the Telecentre as an extension of the classroom. The results demonstrate that the contributions of PAT are related to the aspects that comprise the navigation, search and filter of information, and to the storage and retrieval of information, in which the participants developed different methods and tools to organize the information found and use of a set of strategies adopted for the recovery of the contents, folders, files, in such a way that they were able to save the information considered pertinent to the work with the Scratch, as well as the animations created in the software, of autonomous form. However, the use of PAT was not effective for the development of skills related to content creation, integration and re-elaboration of these contents. As an educational product, we present the Digital Skills Development Guide with the use of Scratch, which contains the Telecentre Activities Plan, we seek that the coordinators develop digital skills and therefore help teachers and students to also develop their own skills.